2012年12月5日 星期三

Some Test Images Of Solid Angle's Arnold Renderer


Marco said it's ok as long as it's sample is high enough that quality is ok. So I think this is OK?





This last one contain ~60 million poly with refraction, reflection, and SSS all turn on. Take around 297 min to render and only use around 2 gig ram, way to go, Arnold.

4 則留言:

  1. The last one is really impressive.

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  2. how many reflection ray bounce? i would guess there shouldn't be more than 2?

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  3. Only one, just want to test the limit of Arnold renderer

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