Marco said it's ok as long as it's sample is high enough that quality is ok. So I think this is OK?
This last one contain ~60 million poly with refraction, reflection, and SSS all turn on. Take around 297 min to render and only use around 2 gig ram, way to go, Arnold.
The last one is really impressive.
回覆刪除how many reflection ray bounce? i would guess there shouldn't be more than 2?
回覆刪除Only one, just want to test the limit of Arnold renderer
回覆刪除Refraction depth maybe more.
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